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0
votes
Fixed

[OSX] Fatal error and forthcoming crash happens after closing Connect wi...

Connect

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Open Unity on OSX; 2. When Connect window is displayed click right mouse button in OS bottom panel -> Quit. ... Read more

2
votes
Fixed

UNetWeaver error: NetworkConnection::hostId is declared in another modul...

Networking

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Jan 14, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip) 2. Load scene: Menu 3. Inspect err... Read more

0
votes
Fixed

Crash doing GL.Begin(GL.QUADS) with wrong vertex count, 5.3 regression

Camera

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Jan 14, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project (repro761584.zip) 2. Play test scene 3. Editor crashes Reproducible: 5.3.1p3, 5.4.0b2 Regre... Read more

0
votes
Fixed

[UNET] Calling NetworkDiscovery.StopBroadcast() and NetworkServer.Reset...

Networking

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Jan 14, 2016

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Version/s: 5.2.3f1

Steps to reproduce: 1) open the project 2) play scene 'xx' 3) click on 'Server' button 4) click on 'Stop' button - crash notes: if... Read more

0
votes
Duplicate

Editor crashes at selecting Clustering mode in Scene view

Global Illumination

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Jan 14, 2016

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Version/s: 5.4.0b2

1. What happened Editor crashes at selecting Clustering mode in Scene view for the project attached. Just start baking, and as soon ... Read more

49
votes
Fixed

[MovieTexture] FMOD error when trying to play video using WWW class

Video

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Jan 14, 2016

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Version/s: 5.3.1p2

Repro steps: 1) Open the project and only scene in it 2) Play - notice that the movie texture and the sound works correctly 3) Notic... Read more

0
votes
Duplicate

Crash on GameObjectHierarchyProperty::DoNext when parenting root game ob...

Project Browser/Hierarchy

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Jan 14, 2016

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Version/s: 5.3.1p2

To reproduce: 1. Open attached project 2. Open "Test" scene 3. In the menu select Test -> Launch failing test Actual result: Unity ... Read more

0
votes
Fixed

[Physics2D] Capsule Collider 2D does not retain edited shape on a stretc...

Physics2D

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Jan 14, 2016

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Version/s: 5.4.0b2

Capsule Collider 2D does not retain edited shape on a stretched sprite when a prefab is made - create a sprite object in the scene... Read more

0
votes
Fixed

[iOS][IL2CPP] C# DLL file translation to IL2CPP fails on Vector3 pointer...

IL2CPP

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Jan 14, 2016

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Version/s: 5.2.3p1

Steps to reproduce: 1. Open attached project 2. Build the scene to iOS with IL2CPP scripting backend 3. Build the generated Xcode p... Read more

0
votes
By Design

[Android][SpritePacker] Jittering sprites/pixels with sprites packed fro...

Android

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Jan 14, 2016

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Version/s: 5.3.1p1

Reproduction steps: 1) Open project attached in the edit, and proceed to "main" scene. 2) Open SpritePacker window, pack, build and... Read more

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