Search Issue Tracker
Fixed
Votes
0
Found in
5.3.5f1
Issue ID
811990
Regression
Yes
Plugins Ignored for Linux Universal Builds
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sahder errors in Player when "Strict shader variant matching" is enabled and the rendering path is set to "Deferred"
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
Tak
Oct 14, 2016 18:29
If you're still experiencing this in 5.4.0 or later, please try setting the plugin architecture to "Any Platform" and back again.
stephen_radial
Sep 29, 2016 22:14
Not fixed. Still present in 5.4.1p2.
"Any Platform" workaround works, but can cause issues if you don't want to include the libraries in every platform. May need to swap the plugin inspector settings depending on the build target.
noio
Aug 05, 2016 09:36
Still present in 5.3.6f1.
As a workaround:
Set "Any Platform" in the plugin's inspector. Or at least include "Editor".