Search Issue Tracker

0
votes
Fixed

"The SerializedObject should not be used" when selecting a single atlas ...

2D

-

Mar 30, 2017

-

Version/s: 2017.1.0a6

"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more

0
votes
Fixed

IndexOutOfRangeException when multi-selecting a mix of sprite atlases

2D

-

Mar 30, 2017

-

Version/s: 2017.1.0a6

"IndexOutOfRangeException: Array index is out of range." when selecting a mix of packed and empty sprite atlases 1. Open attached pr... Read more

0
votes
Fixed

Input Field ignores users input if its Content Type is Integer/Decimal N...

UI

-

Mar 30, 2017

-

Version/s: 5.6.0f1

How to reproduce:1. Open the attached "InputFieldBug" project and enter playmode2. Select the bottom Input Field with positive decim... Read more

0
votes
Fixed

[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...

XR SDK

-

Mar 30, 2017

-

Version/s: 5.5.1f1

Steps to reproduce:1) Download and open attached project "OVRAvatar test.zip"2) Make sure Oculus and Oculus touch are connected and ... Read more

0
votes
Duplicate

[SPS | Android] Mirror Mode makes scene go blank when Single-Pass Stereo...

VR

-

Mar 30, 2017

-

Version/s: 5.6.0f3

Mirror mode is supposed to make both eye views show the same image, but if it is used in conjunction with Single-Pass Stereo it make... Read more

0
votes
Not Reproducible

Prefab with script looses its assigned values when getting latest revisi...

Scene Management

-

Mar 29, 2017

-

Version/s: 5.4.3f1

To reproduce:1. Set up perforce external control system.2. As a root workspace use users attached project (in zip file New Unity Pro... Read more

0
votes
Fixed

[Android] Render scale changes make the screen blink

VR

-

Mar 29, 2017

-

Version/s: 5.6.0f3

When render scale is changed by script in a Daydream app on a Pixel phone, the screen begins blinking and continues to blink until t... Read more

0
votes
Fixed

Crash in VREyeTextureManager::BlitToBuffer when calling SystemInfo.devic...

XR SDK

-

Mar 29, 2017

-

Version/s: 5.5.2f1

To reproduce:1. Open attached project;2. Open "CrashTest" scene;3. Make sure VR is enabled;4. Enter Play mode. Expected result: when... Read more

3
votes
Fixed

[iOS | Cardboard] Linker error when GoogleVR package is in the project

VR

-

Mar 29, 2017

-

Version/s: 5.6.0f3

iOS Linker error when GoogleVR package is in the project 1) Download the attached project2) Open the empty scene 'Scene' and build t... Read more

1
votes
Duplicate

[Importers] Fatal Error when importing large assets and the system has r...

Asset - Database

-

Mar 29, 2017

-

Version/s: 2017.1.0a4

TL; DR: Drag & Drop 40 GB file to Unity will crash Unity. Maybe we should check if we have enough memory to load the file and th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.