Search Issue Tracker
[Tanks Tutorial] Errors "A polygon of [*] is self-intersecting and has b...
Reproduction Steps:1. Create a new project.2. Import "Tanks! Tutorial" sample project. (https://www.assetstore.unity3d.com/en/#!/con... Read more
Selecting a different shader and changing back to standard on a Material...
Selecting a different shader and changing back to standard on a Material opens additional settings and Texture boxes Steps to reprod... Read more
Huge scene load time when there is and object with specific shader
Reproduction steps:1. Open project attached(Repro.zip).2. Open scene "0" from Assets folder.3. Press play. Expected result: Game wil... Read more
[WSA] System.ArgumentOutOfRangeException when deploying a scene which in...
Steps to reproduce:1. Open the attached project (UwpTMProCrash.zip)2. Switch platform to Windows Store4. Build for WSA Universal 10 ... Read more
Crash on Undo attempt after Reverting Prefab of Particle System
Reproduction steps:1. Open the scene Ship Interior in Demo folder;2. Select one of the objects named Light_Shaft_Dust_Emitter (find ... Read more
Scene's camera's pivot point moves after panning in orthographic view
Steps to reproduce:1. Create new project2. Add cube to scene3. Use camera tool to align view on Y axis (in scene window top right co... Read more
Unity crashes when the gameobjects have a multi-cross references to seri...
Reproduction steps:1. Open the attached project "case_903157_smallerProject.zip";2. Build the scene "BuildProcessCrash"; Actual resu... Read more
[Android] Skybox corners distorted on Vivante GC1000 GPU's
How to reproduce:1. Open user attached project2. Build to device with Vivante GC1000 GPU Expected behaviour: Skybox is drawn correct... Read more
Dynamic Meshes Built using Native Buffer causing unity to crash
Steps to reproduce:1. Make sure you have a system with Oculus VR support and device connected2. Open QA attached project3. Press pla... Read more
[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...
Steps to repro:1. Create new project;2. Go to PlayerSettings window (Edit -> Project Settings -> Player);3. Switch scripting r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved