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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

6

Found in

5.3.1p2

Issue ID

762022

Regression

No

[MSE]LoadSceneAsync freeze at 90% for large scenes

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To reproduce:
1. Open the project
2. Open the scene "load"
3. Play it
Notice that after a few seconds Unity will freeze for a second or two, after which the scene will be loaded.

Expected behaviour: The editor does not freeze when a scene is loaded asynchronously.

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