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Particle Trails 'Color over Lifetime/Trail' use a single colour by default
How to reproduce: 1. Open any (new) project2. Create a Particle System3. Enable the 'Trails' option4. Try to set the Color over Life... Read more
OnTriggerEnter2D is triggered one more time after the colliding object h...
OnTriggerEnter2D is triggered one more time after the colliding object has been destroyed To reproduce:1. Use the attached project o... Read more
2 warnings with the same info are thrown when user tries to set scene(no...
Online and Offline scenes should be registered in Build settings beforre you can set them to appropriate slots in NetworkManager, if... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce:1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT)2. Open the Repro scene3. ... Read more
[LookDev] EnvLibrary.asset can be drag and dropped to Scene(Hierarchy ta...
I suppose it should be impossible to add this asset to scene. - in attached project drag and drop NewEnvLibrary.asset to Hierarchy t... Read more
The "Ignore Parent Groups" option of Canvas Group has no effect if a par...
To reproduce: 1. Open the project, attached by user (CanvasProblem.zip)2. Open "Test" scene if not open3. Select Canvas in the hiera... Read more
Playmaker editor: renaming state loses focus after first character pressed
1. What happenedWhen trying to rename a state in Playmayker Editor window, the state loses focus after first character btn is presse... Read more
[Shuriken] Time Scale is always applied to particles in edit mode, nonet...
To reproduce: 1. Open attached project.2. Simulate particle systems in edit mode.3. See that they look the same4. Press play.5. Now ... Read more
Light, attached to scene view camera, does not light up the scene if lig...
Hovering over the sun icon in the scene view toolbar says: "When toggled off a light attached to the scene view camera is used". How... Read more
m_CurrentEntriesPtr != NULL && m_IsGettingEntries error thrown when doub...
To reproduce: 1. Open the project, attached by user (WrongCursor.zip)2. Enter and exit Play mode. Warning "Invalid texture used for ... Read more
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