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Performance spikes when using Realtime GI and animating directional ligh...
Steps to reproduce:1. Open attached project2. Build scene in developer mode and attach Profiler3. Launch build and observe profiler ... Read more
Dynamic batching error index buffer destination is NULL with transparent...
Steps to reproduce:1. Open attached project2. Observe the Dynamic batching errors in the console window Expected result: transparent... Read more
[HoloLens] Editor crashes when doing the bloom gesture during Holographi...
Steps to reproduce:1. Open any Unity project or create a new one2. Switch platform to WSA and enable virtual reality support in the ... Read more
Calling Camera.Render() crashes the editor
Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project.2. Open scene "Level001"... Read more
Camera Depth is ignored when at least one cameras viewport is set to (0...
Repro steps: 1. Open attached projects "cam_viewport_rect_depth_fail" scene2. Set the view port of all the cameras to (0;0;1;1)3. Se... Read more
When the animation repeats for 1+ times,it starts with the last frame if...
Repro Steps: 1. Select the "RabbitWorking" prefab from the "Prefabs" folder2. Set the update mode in the inspector to "Animate Physi... Read more
"No PC, Mac & Linux Standalone module loaded" in Facebook Build Settings
To reproduce: 1. Remove Facebook Gameroom build support by going to {Unity Install Folder}\Editor\Data\PlaybackEngines and deleting ... Read more
The Scene view draw mode "overdraw" overdraws even when an above object ...
Steps to reproduce:1. Open attached project2. Go to scene view3. Set the draw mode to overdraw4. Observe that the scene shows overdr... Read more
Rename+Rename defaults to Choose Theirs
Rename+Rename defaults to Choose Theirs 1. What happened?Two users renamed the same texture to two different names. One user publish... Read more
A specific animation character moves both directions vertically, instead...
To reproduce:1. Open project2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation