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Huge memory leak while previewing LOD bias in Scene View
To reproduce: 1. In a new project, create a cube2. Add LOD Group component to the cube3. Open Scene view4, Drag camera icon in the L... Read more
[WebAssembly] Integer overflow on DirectorFrameTime::CalculateDSPDeltaTime
Steps to reproduce: 1) Open Unity and create a new project2) Switch platform to WebGL in Build Settings3) Enable Development Build4)... Read more
NullReferenceException error appears after compilation
Reproduction steps:1. Open project attached.2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors after ... Read more
[Android] Rewards popup is not displayed after ads view is closed
Steps to reproduce: 1) Download attached project 'Unity_Sample_Application.zip' and open in Unity2) Open Services window3) Set organ... Read more
'Assertion failed: m_HandleManager.IsValidHandle (renderer.m_Handle)' er...
To reproduce: 1. Open the project, attached by user (SMR.zip)2. Open "Repro" scene3. Enter Play mode4. Observe console Expected: no ... Read more
Crash at MoveTransformToRootOfSceneUndo when "Undo transform parenting w...
Reproduction steps:1. Create new project.2. Create empty object and a child for it.3. Drag it to project window to save as prefab.4.... Read more
[OSX] ContactFilter2D.useNormalAngle does not respond to collisions
To reproduce: 1. Download attached project "ContactFilter2D.zip" and open in Unity2. Open "scene" scene3. Enter to Play mode Expecte... Read more
[Android][Regression] During application launch, white screen is shown b...
Steps to reproduce:1. Open attached project2. Build and run for android-White screen appears for 2~ seconds and then unity logo appe... Read more
Duplicated child GameObject inside Canvas has modified RectTransform::Sc...
To reproduce:1. Open the attached project2. Duplicate a child GameObject inside Canvas Desired outcome: The duplicated GameObject ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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