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Highlighter for dragging an object is still shown after the mouse is rel...
Steps to reproduce : - create a new project- create a few game objects and some assets in the Project View- try to move objects to r... Read more
Precision is significantly lower with ImageEffectTransformsToLDR in 5.6 ...
When using a post-effect that relies on ImageEffectTransformsToLDR, a lost precision on lower intensity values is seen. Steps to rep... Read more
Resizing child's RectTransform, parent's RectTrans and child's RectTrans...
A parent object is gone (not visible) after Resizing child's RectTransform, parent's RectTransform and child's RectTransform (again)... Read more
[iOS][IL2CPP] log4net throws Errors: log4net:ERROR Exception while readi...
Errors appear in the Xcode Console when the project is run on iOS. Steps to reproduce:1. Open User's attached project2. Make sure th... Read more
Collab - When the user cancels a publish/update operation will generate ...
Assuming you have a Collab-enabled project. Assuming your first initial publish has been done. N.B.: Having a large amount of files ... Read more
Rotation parameter in Transform doesn't have a tooltip
On any GameObject, scroll over to the Rotation parameter in Transform. Observe how a tooltip doesn't appear. Meanwhile, both the Pos... Read more
[UI] World space buttons don't work when moved in FixedUpdate
The EventSystem is updated in Update, after FixedUpdate. So if you have world space buttons that are moved in FixedUpdate (attached ... Read more
[WebGL] UI missing from standard assets build with .NET 4.6
-e: see title, some errors are thrown when running the build--works well with old .NET 3.5--works for iOS build with .NET 4.6--disab... Read more
Collision sub emitter is not triggered after particle collision
Reproduction steps:1. Open project attached (case_900209-New_Unity_Project_24.zip)2. Open scene "bugreport_demo_scene".3. Press play... Read more
[macOS][Retina] UI Text is blurry (not clear) on Retina displays in Builds
UI > Text is blurry on retina displays. It is very well seen with small fonts. Steps to reproduce:1. Open attached project.2. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size