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[VideoPlayer] H264 low resolution 144p video and audio are out of sync o...
How to reproduce:1. Open the attached project2. Build and run project on device3. H264 144p video will strat playingResult: Video an... Read more
Crash in mono_class_from_mono_type when using "new Enum[]{}" array in th...
Reproduction steps:1. Open the attached project;2. Near the Hierarchy tab, find the Editor Tests tab and select it;3. Try to select ... Read more
RenderTexture::FilterMode changes from Point to Bilinear when scene is p...
MainCamera's targetTexture is set to a RenderTexture, which has FilterMode.Point. But when the scene is played, filterMode changes t... Read more
Members section in Services window does not open when Invite Teammate bu...
To reproduce: 1. In a new project, start using Collab2. Press Invite Teammate button in Collab window3. Observe Services window Expe... Read more
[Oculus, Audio] Crash in SoundManager::UnloadClip when unplugging the US...
Steps to reproduce:1) Download and open attached project "AudioCrashTest.zip"2) Make sure VR mode is enabled in player settings3) Ma... Read more
Crash report is not generated when Standalone build crashes in Program F...
Steps to reproduce:1. Open Unity as an administrator2. Open the attached project (CrashTest.zip)3. Open the CrashTest scene4. Build ... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting .fbx in ...
Steps to reproduce:1. Open attached Unity project "case_914348-Cellular_Automaton_on_GPU" (both .zip files should be present in the ... Read more
When Texture2D has TextureFormat.RGBAHalf, the mesh moving is not smooth
Reproduction steps:1. Open the attached project "case_914339-smaller.zip";2. Open the scene "test";3. Enter Play mode and observe th... Read more
Can't enter "Manual Activation" screen after already exiting from it to ...
Repro steps: 1. Disconnect from the internet2. Launch Unity3. Press "Manual Activation"4. Press "Cancel"5. Press "Manual "Activation... Read more
Particle bounds are not being calculated correctly when "Force over Life...
To reproduce:1. Create new project.2. Create Particle System.3. Enable "Force over Lifetime" module.4. Set "Force over Lifetime" to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions