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!dest.m_MultiFrameGUIState.m_NamedKeyControlList assert if function call...
Steps to reproduce: 1. Open attached project "895220.zip" 2. Open scene repro 3. In scene view select GameObject 4. Notice expected... Read more
Changing the Camera targetTexture followed by a manual Render() call whi...
Steps to reproduce: 1. Open attached project 2. Open the test scene 3. Press Play 4. Press the "Run test button" 5. Observe the rend... Read more
Dynamic batching error index buffer destination is NULL with transparent...
Steps to reproduce: 1. Open attached project 2. Observe the Dynamic batching errors in the console window Expected result: transpar... Read more
[iOS] Accelerometer x input gets reversed after a landscape Unity Ad plays
Reproduction step: 1. Open the attached "AccelerometerTestProject02"(04/01/2017) project. 2. Build and run it for iOS device. 3. Hol... Read more
"Dynamic batching: index buffer source is NULL..." error is shown when u...
To reproduce: 1. Open attached project 2. Make sure that Game tab is open 3. Select 2DSprite game object in hierarchy 4. Set Sprite... Read more
The Scene view draw mode "overdraw" overdraws even when an above object ...
Steps to reproduce: 1. Open attached project 2. Go to scene view 3. Set the draw mode to overdraw 4. Observe that the scene shows ov... Read more
[WSA] UnityEngine.Application.Unload does not unload the Unity Runtime
Steps to reproduce: 1. Open the attached project (IL2CPPTesting.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal ... Read more
Custom shader produces incorrect results when built with GLES3 Graphics API
To reproduce: 1.Download and open "nmx_from_outsource.zip" project. 2.Build and run "Test_01" scene on a device. 3.Notice that sphe... Read more
[VideoPlayer] Video crashes on Android device giving Fatal exception
How to reproduce: 1. Open the attached project 2. Build and run on Android device Result: application crashes DUT(repro): 74 LG G5... Read more
[Metal] Using RenderTextureFormat.R8 with Linear color space causes a cr...
When textures with RenderTextureFormat.R8 are used with Linear Color Space enabled in Metal rendering mode, Editor and player crashe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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