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Fixed in 2017.1.X



Found in


Issue ID




[Metal] Using RenderTextureFormat.R8 with Linear color space causes a crash with Nvidia and Intel graphics



When textures with RenderTextureFormat.R8 are used with Linear Color Space enabled in Metal rendering mode, Editor and player crashes.

Steps to reproduce:
1) Open the attached project.
2) Press play.

A crash occurs in Metal drivers. This does not occur with OpenGL or with Color Space set to 'Gamma'. The crash also occurs in builds.
The crash doesn't occur on AMD GPUs.

Note that SupportsRenderTextureFormat with RenderTextureFormat.R8 returns 'true'.

Reproduced on:
2017.1.0b1 (trunk), 5.6.0f3, 5.5.3f1

Devices tested:
Macbook Pro w/ Nvidia GeForce 650M (also Intel 4000) - reproduced
iMac 27' w/ Radeon 395M - did not reproduce

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