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Time.unscaledDeltaTime returns value larger than Maximum Allowed Timeste...
How to reproduce:1. Open the attached "FixedUpdate" project and "test" scene2. Enter playmode and quickly pause it3. Observe the sec... Read more
Bug reporters Report strength stays at zero (minimum) when reporting a B...
Report strength stays at a minimum no matter what is the quality of the report when Computer is not connected to the Internet. Steps... Read more
[TEST CASE] GPU profiler displays a "not supported" error when Profile E...
Steps to reproduce:1. Open a Unity Project.2. Open Window -> Profiler.3. Enable Profile Editor tab.4. Add GPU Profiler. Note: Wor... Read more
[iOS] Crash on '[NSApplication endModalSession:]' when building for iOS ...
Reproduction steps:1. Open the attached project.2. Go to File > Build & Run3. Editor crashes when finishing the build: #0 0x0... Read more
ReorderableList does not change selection on a right click.
To reproduce: Create a ReorderableList control (you can use the Timeline) Add two or more items use a Left mouse click to select an ... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting SketchUp...
To reproduce:1. Download and open attached project;2. Re-import "Villa Savoye 2013" sketchUp Actual result:Unity editor crashesExpec... Read more
Crash after computer went to sleep
0x00000001801BB8A2 (FreeImage) FreeImage_MakeThumbnail0x00000001800189EC (FreeImage) FreeImage_DeInitialise0x000000018000EDFA (FreeI... Read more
[Profiler] CameraEvent.BeforeForwardOpaque and CameraEvent.AfterForwardO...
Steps to reproduce:1) Open the attached project.2) Press play.3) After a couple seconds, stop play mode.4) Open profiler.Expand Came... Read more
"All modified" filter in Project View doesn't remember the listing layout
"All modified" filter doesn't remember the listing layout 1. What happened When selecting the "All modified" layout, it always displ... Read more
Crash when attempting to restore Prefab that is deleted from the Hierarchy
Reproduction Steps:1. Import attached project.2. Open "Intro" scene.3. In Hierarchy, select any of the Sprite objects in "TestMachin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template