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Built game crash when Instancing is enabled on Material
To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more
Memory Leak when searching in the hierarchy
When searching in hierarchy multiple times, Unity consumes more and more RAM. To reproduce:1.Open users attached project "memory lea... Read more
[Android] Screen.SetResolution causes the previous screen image to flick...
Steps to reproduce:1. Open attached project2. Build and run for android3. Tap the screen-Screen flickers for one frame Expected resu... Read more
Editor does not save font asset "fallback Reference" properly, which pre...
To reproduce:1. Open attached project "Font Fallback Test.zip"2. Open "init" scene.3. There are 4 different examples of text. 3rd ex... Read more
Crash when setting Rig to Humanoid in the Importer with this file
Crash when setting Rig to Humanoid in the Importer with this specific file. repro:-add attached SapphiArtchan.fbx to project-select ... Read more
Artifacts on heightmap brush on a scene with a huge terrain
Steps to repro: 1. Open attached project and t1 scene;2. Select terrain gameobject;3. Hover over terrain;4. Observe terrain brush re... Read more
Slider handle appears in Video Preview when transcoding with low bitrate...
To reproduce:1. Transcode attached video with low bitrate mode and low spatial quality selected2. Check the video preview Actual: Sl... Read more
"Cannot create FMOD::Sound instance for resource..." error is shown when...
Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioClip.... Read more
Shader tex2D yields error when compiling for D3D9: "texld/texldb/texldp/...
To reproduce:1. Open attached project;2. Choose "TestShader" shader in the Assets folder;3. In the Inspector, disable "Skip unused s... Read more
[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with ...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API for macOS standalone is set to 'Metal'3. Build & run t... Read more
All about bugs
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