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BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" in...
Steps to reproduce: 1. Open any Unity project2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString()) OR 1. ... Read more
Animator animates objects that are not a part of the current animation
To reproduce: 1. Open the project, attached by the user (AnimatorReport.zip)2. Open the "AnimatorReport" scene3. Enter Play mode4. W... Read more
[OSX] Double-clickling a script in the editor starts new instances of Mo...
To reproduce:1. Create a new project2. Make sure that the external script editor in preferences is set to MonoDevelop AND that you h... Read more
Adding a Skinned Mesh Renderer to a GameObject, then Undoing causes erro...
Steps to reproduce:1. Create a new project2. Create a plane3. Add a Skinned Mesh Renderer component to that plane4. Undo Expected re... Read more
function-name not available crash
Sorry- I don't have much info on this one. Hopefully the stacktrace will say more about it than I can. Posting so we have tracking, ... Read more
iPhone X has wrong Device enumeration
_DeviceModel in UnityDeviceModel() in DeviceSettings.mm is returning the wrong value for an iPhoneX, so UnityEngine.iOS.Device.gener... Read more
[Mac] Chinesse bolded Arial font style looks wide in Editor
How to reproduce:1. Download attached project file2. Open "Main" Scene Expected result: Bolded text should look normallyActual resul... Read more
Sprite Atlas is incorrectly packing sprites with alpha into RGB format
Sprite Atlas is incorrectly packing sprites with alpha into RGB format 1. Put attached sprite into Assets folder2. In Assets, right ... Read more
Negative number sign error when using Slovenian format
To reproduce:Pre-Setup steps:1) Open Control Panel2) Switch to either Large or Small Icons3) Select Region4) Change Format to Sloven... Read more
Unity crashes when Camera which is linked with Render Texture is disabled
How to reproduce:1. Open Unity project "CameraCrashProject.zip"2. Open "Test Scene"3. Disable Camera in Main Camera4. Enter play mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open