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Won't Fix

Votes

0

Found in

2017.3.0b1

2018.1.0a1

2018.1.0a3

Issue ID

966476

Regression

Yes

BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" instead of "StandaloneOSX"

Asset Bundles

-

Steps to reproduce:

1. Open any Unity project
2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString())

OR

1. Open attached project "966476.zip"
2. Click on "Asset Bundles/Build OSX" menu item

Actual result: BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal"
Expected result: BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSX"

Reproducible with: 2017.3.0b1, 2017.3.0b8, 2018.1.a3
Not reproducible with: 2017.3.0a7

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