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0
votes
Not Reproducible

Crash on: ModelImporter::InstantiateImportNode when reimporting .fbx in ...

Asset and Scene Management

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May 24, 2017

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Version/s: 2017.1.0b5

Steps to reproduce:1. Open attached Unity project "case_914348-Cellular_Automaton_on_GPU" (both .zip files should be present in the ... Read more

0
votes
By Design

When Texture2D has TextureFormat.RGBAHalf, the mesh moving is not smooth

Graphics - General

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May 24, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project "case_914339-smaller.zip";2. Open the scene "test";3. Enter Play mode and observe th... Read more

0
votes
Fixed

Can't enter "Manual Activation" screen after already exiting from it to ...

Launcher

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May 24, 2017

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Version/s:

Repro steps: 1. Disconnect from the internet2. Launch Unity3. Press "Manual Activation"4. Press "Cancel"5. Press "Manual "Activation... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce:1. Create new project.2. Create Particle System.3. Enable "Force over Lifetime" module.4. Set "Force over Lifetime" to ... Read more

0
votes
Won't Fix

Shaders: shader compiler crashes on a specific 'if' statement with value...

Shaders

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May 24, 2017

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Version/s: 2017.1.0b6

To reproduce:1. Create a new project2. Import attached shader Expected: there will be no errorsActual: 'Internal error communicating... Read more

2
votes
Won't Fix

[Mac] [iOS] Environment.TickCount changes if machine timer is changed

Scripting

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May 24, 2017

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Version/s: 5.5.3p1

Reproduction steps:1. Create new project2. Create script with: void Update () { Debug.Log(System.Environment.TickCount); }3. Run on ... Read more

0
votes
Won't Fix

Vertex shader compiling fails with "No matching function for call to 'TR...

Mobile

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May 24, 2017

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Version/s: 5.5.3f1

Reproduction steps:1) Download and open user's attached project2) Build and run Test.unity scene on a device-- Notice that one spher... Read more

2
votes
Fixed

WWW coroutine breaks when adding UI component as a child via script

Networking

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May 24, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project attached by the user2. Open "Main" scene if not opened3. Hit play and in console notice that first xml ... Read more

0
votes
Fixed

[UIElements] NullReferenceException when accessing RootVisualContainer f...

Scripting

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May 24, 2017

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Version/s: 2017.1.0b6

Repro steps: 1. Open provided project2. Enter Play mode Expected result: No "NullReferenceException" errors should appear in the con... Read more

0
votes
Fixed

Play animation clip button doesn't work if preview was enabled during pl...

Animation

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May 24, 2017

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Version/s: 2017.2.0a1

How to reproduce:1. Open the attached project2. Make sure Animation window is open3. Open and Play Sprite_Locomotion scene4. Select ... Read more

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