Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0b5
Issue ID
914348
Regression
No
Crash on: ModelImporter::InstantiateImportNode when reimporting .fbx in the Editor
Steps to reproduce:
1. Open attached Unity project "case_914348-Cellular_Automaton_on_GPU" (both .zip files should be present in the same folder when extracting) .
2. Load scene "ExampleScene"
3. Import model "Assets\Realistic_Fluid.fbx"
Expected result: File gets imported.
Actual result: Unity crashes.
Reproducible with: 2017.1.0b4, 2017.1.0b5
Did not reproduce: 2017.1.0b6, 2017.1.0b7, 2017.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment