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SketchUp 2016 and 2017 .skp files do not import
Steps to reproduce:1. Create a new Unity project2. Drag and drop attached models "Chair-2015.skp", "Chair-2016.skp" and "Chair-2017.... Read more
Searching Network Manager by Type in the Hierarchy doesn't work
Steps to reproduce:1.Open attached Unity project2.Type “t:NetworkManager” in the Search Bar of the Hierarchy tab Expected results:Ob... Read more
[WebGL] <Build>.data.unityweb is not cached in the Indexed DB
Steps to reproduce: 1) Download attached project 'WebGLCache.zip' and open in Unity2) Build attached project3) Install XAMPPDownload... Read more
[WebGL] MissingMethodException with OnGUI scroll view
Steps to reproduce:1. Open user attached project (BugReport1)2. Make a WebGL build3. Run the game on browser4. Try to move scroll ba... Read more
[UWP] Classes implementing the ISerializationCallbackReceiver interface ...
Steps to reproduce:1. Open attached project "937501.zip"2. Build 'main' scene for UWP3. Open VS solution4. Build & run on local ... Read more
Unity doesn't start when blocked by firewall or when internet connection...
1. Get FirewallAppBlocker, or anything like it, or do it manually through win firewall2. Search for all .exe files with win search, ... Read more
Unity freezes when working with large Animator Controller files
How to reproduce:1. Open the attached project2. Open the "PlayerMale" Animator Controller3. Try to open any Layer in the Animator Co... Read more
OnEndDrag / IEndDragHandler callback is not invoked
The 'OnEndDrag' callback in IEndDragHandler is not invoked when alt-tabbing out of the application - Open the 'Drag and Drop' scene-... Read more
PreLateUpdate.ParticleSystemBeginUpdateAll CPU exceeds 1s when moving Wi...
Reproductions steps:1. Create new project2. Import Standard Assets3. Open the profiler4. Enable Editor profiling5. Add WildFire pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping