Search Issue Tracker
Fixed in 2019.1.2f1
Votes
0
Found in
2017.2.0b1
Issue ID
931006
Regression
Yes
[Regression] Distance of projectile flight become smaller after upgrading this A$ project - project needs to be updated
In 2017.2.0a1 everything works fine, but after upgrading this project to 2017.2.0b1-b3 the distance of projectile flight become smaller.
(The same happens in Standalones)
Not sure if this is A$ Project's problem or Editor's ...
How we can reproduce it
--- please see attached video ---
1 Create new project
2 Go to AssetStore and find "Tanks!!! Reference Project" (https://www.assetstore.unity3d.com/en/#!/content/80165)
3 Import this package to your project
4 Open Assets->Scenes->Menu->LobbyScene scene and press Play in Editor
5 Then in game press Training->Start->Start and do Left Mouse Click to shoot
Actual result: the distance of projectile flight is smaller in 2017.2.0b1-b3 than it was in 2017.2.0a1
Expected result: the distance should be the same in all Unity versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
Resolution Note (fix version 2019.1.2f1):
fixed in 2019.1.2f1