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0
votes
Duplicate

[Windows/DX11] Standalone Window size is gradually getting bigger when s...

Windows Standalone

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Jul 17, 2017

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Version/s:

1. Create new project and set fullscreen mode to exclusive2. Start as windowed 800x480 window3. Hold alt and quickly tap <enter&g... Read more

0
votes
Fixed

Editors crashes on play when Graphics Emulator is turned off under OpenG...

Graphics - General

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce:1. Launch Unity Editor with the -force-gles31aep argument2. Open the attached project3. Switch platform to Androi... Read more

0
votes
Duplicate

Errors when importing Gaia package

Scripting

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce : - open the Asset Store- import the Gaia package https://assetstore.unity.com/packages/tools/user-tools/terrain/... Read more

0
votes
Fixed

GLES3.1+AEP support not recognized on GLES3.2 devices

Android

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Jul 17, 2017

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Version/s:

AEP support is queried as "bool deviceFeaturesAEP = device.Features.Contains("android.hardware.opengles.aep")" in CheckDevice.cs, bu... Read more

0
votes
Fixed

Video Clip Preview works only in Play mode

Video

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Jul 17, 2017

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Version/s: 2017.1.0f3

Reproduction Steps:1. Import attached project.2. In Video Clip Preview, attach "Cats" video to Video Clip.3. Start video. Expected r... Read more

0
votes
By Design

Cannot open Shader Forge

Editor - Other

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce : - open the Asset Store- import the Shader Forge package https://assetstore.unity.com/packages/tools/user-tools/... Read more

0
votes
Won't Fix

Errors when importing Playmaker package

Scripting

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce : - open Asset Store- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368 and notic... Read more

4
votes
Fixed

[VR] Disabled positional tracking is ignored by camera's child transforms

XR SDK

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Jul 17, 2017

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Version/s: 2017.1.0f3

When InputTracking.disablePositionalTracking is set, child transforms of the VR camera are still placed in the world as though posit... Read more

0
votes
Fixed

InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...

Input

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Jul 17, 2017

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Version/s: 2017.1.0f3

Reproduction Steps:1. Import attached project.2. In Build Settings, make sure "Autoconnect Profiler" is selected.3. Add "Scene" to b... Read more

0
votes
Duplicate

Crash at RendererScene::NotifyInvisible when entering playmode

Graphics - General

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Jul 17, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Load "ImportScene" scene3. Enter play mode Notes:1. Making inactive objects "PlantMana... Read more

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