Search Issue Tracker

Fixed in 2017.1

Votes

1

Found in

5.6.1p1

Issue ID

915277

Regression

No

[Daydream] Changing RenderScale is causing flickering or black view

VR

-

Reproduction steps:
1) Download and open "915026_repro.zip" project
2) Build and run "scene.unity" scene on an Android device
-- Notice that despite RenderScale is being changed each 2 seconds, screen does not flicker
3) When RenderScale is 0.5 start changing volume using buttons on daydream controller
-- Notice that when RenderScale changes from 0.5 to 1 screen flickers or even goes black

Note:
If we start changing volume when RenderScale is 1 (third point in "Reproduction steps" list) it is very unlikely that we will get this issue reproduced (but once in a while you can observe the issue)

Reproduced with:
5.6.1p1

Tested with
5.6.0f3 and 2017.1.0b7 - both versions have issue reported in case 896321

Devices used for testing:
Google Pixel - Daydream
Samsung Galaxy S6 Edge - GearVR - Does not reproduce

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.