Search Issue Tracker

0
votes
By Design

NavMeshAgent sometimes ignores NavMeshObstacle above the NavMeshLink

AI Navigation

-

Jul 17, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1) Download attached project 'NavMeshComponents-master copy.zip' and open in Unity2) Open 'Test' scene3) Press P... Read more

0
votes
Fixed

Camera using temporary RenderTexture breaks on the last frames(Frame Deb...

Camera

-

Jul 17, 2017

-

Version/s: 5.6.2p3

Steps to reproduce: 1) Download attached project 'Unity56StencilBug.zip' and open in Unity2) Open scene 'MainBugger' and press PlayN... Read more

0
votes
Won't Fix

Unity-upgraded shader cause inconsistent line endings warning if saved w...

Shaders

-

Jul 17, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open the attached project2. Open "Test.shader"3. Uncomment the code and save the file using Windows or Mac line ... Read more

0
votes
Fixed

OnCollisionExit2D isn't always triggered when using polygon/edge collide...

Physics2D

-

Jul 17, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open "repro-project" project2. Open "Tester" scene3. Play and observe Game View Expected result: Both the "Squar... Read more

2
votes
Fixed

Unnecessary garbage is generated while invoking UnityEvents due to boxing

Mono

-

Jul 17, 2017

-

Version/s: 5.6.0p3

The user recently discovered that if you invoke a UnityEvent with a value type parameter, Unity boxes the argument in an object arra... Read more

0
votes
Fixed

[Linux][AWS] Unity builds that are built on AWS crash on start

Linux

-

Jul 17, 2017

-

Version/s: 5.6.2p3

Unity builds that are built on Amazon Web Services node crash on start Steps to reproduce:1. Set up an AWS instance. (I've used a no... Read more

0
votes
Not Reproducible

[Animation] Vertex Compression is not disabled if Mesh Compression is tu...

Animation

-

Jul 17, 2017

-

Version/s: 5.5.4p1

If Mesh compression is turned on in model import settings on models with animations, no matter what setting, Vertex compression is n... Read more

0
votes
Won't Fix

TargetInvocationException when running NUnit tests in Visual Studio

Scripting

-

Jul 17, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce:1. Make sure you have ReShaper installed(for easiest reproduction)2. Download and open the attached project3. Ope... Read more

0
votes
Fixed

[Scripting, Profiler] It's not possible to get runtime size for meshes

Profiling

-

Jul 17, 2017

-

Version/s:

With the current APIs Unity provides, it is difficult to determine exactly where the memory footprint for a mesh is coming from, esp... Read more

0
votes
Fixed

Collab calls "Save to Snapshot" even with Collab disabled

Collab

-

Jul 17, 2017

-

Version/s: 2017.1.0f3

CollabSnapshot "Save to file" logs even with Collab disabled. Profiling the editor shows that the time is spent in “Unaccounted time... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.