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Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...
To reproduce:1. Open attached project;2. Make sure OpenVR is enabled;3. Load the "Test" scene;4. Enter play mode;5. Select the 'Test... Read more
[macOS] Could not load native macOS plugin linked to libmono.0.dylib in ...
When testing the upgrade to Unity 2017.1 from Unity 5.5.3p3, a native macOS plugin (https://github.com/gree/unity-webview) has stopp... Read more
"Deferred" Rendering Path not rendering 2D Tilemap
Repro steps: 1. Open "MinimalReproProject.zip"2. Open "Scene" scene3. Click on the Main Camera4. See how the sprites are rendered5. ... Read more
[Renderer] Most vertex streams cannot be added
Adding vertex streams in the inspector has stopped working. Repro steps:1. Open Scene1 from the attached project, or create a new pa... Read more
Setting UnityEngine.UI.Text.text property repeatedly causes a memory leak
How to reproduce:1. Open "TextMemoryLeak" project2. Open the Scene3. Enter Play mode and check the memory usage for some time4. Stop... Read more
Multiple Assets with identical GUIDs are not assigned new ones if they a...
Repro steps: 1. Open "asset-guid.zip"2. In File Explorer copy the "Assets\enUS" subdirectory. This will create two assets with the G... Read more
Editor crash when calling RepaintImmediately followed by Close on Editor...
Editor crashes when calling RepaintImmediately followed by Close on EditorWindow. See included project for three tests, one of which... Read more
[Android] VideoPlayer stuttering and dropping frames
How to reproduce:1. Open stripped project from OC2. Deploy app to device3. Click 'Breathing'4. Click 'What are the benefits?'5. Clic... Read more
[Regression] Distance of projectile flight become smaller after upgradin...
In 2017.2.0a1 everything works fine, but after upgrading this project to 2017.2.0b1-b3 the distance of projectile flight become smal... Read more
TextMesh Pro A$ package fails on 2017.2
1. What happenedI've imported the most recent version of TMPro package from forum https://forum.unity3d.com/threads/textmesh-pro-now... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject