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In Playmode object with "Playable Director" jumps back to starting posit...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Open Timeline window. (Happens only if Timeline ... Read more
[Timeline] Game and Scene windows are not refreshed when undoing "Clip R...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Open Game window and Timeline window.4. Select "... Read more
Animation name in Timeline window becomes blurry when zooming in Timelin...
To reproduce:1. Open attached project "TimelineKilling.zip".2. In Project window find "CubeTimeline" and open it in Timeline window.... Read more
Objects activated during run time are not rendered
How to reproduce:1. Open the attached project2. Open the "example" scene3. Enter Play mode4. Press the "Is Showing" checkbox, the ob... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project.2. Expand "model_sbsar" asset to view all the textures.3. Not... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero Step... Read more
Android: shaders with #pragma target 4.6 don't run on devices that are ...
According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On ... Read more
[WWW][UnityWebRequest] InvalidOperationException when User-Agent header ...
Steps to reproduce:1. Open project2. Enter play mode3. Observe the console Result:InvalidOperationException: Header value contains i... Read more
UI objects are invisible in scene after instantiating them through script
How to reproduce:1. Open attached Unity project "BugExample2"2. Load "MainScene" scene3. Enter the play mode4. Press "Button" button... Read more
[Regression] Editor crashes on ShaderVariantCollection::GetShaderKeyword...
Steps to reproduce:1. Open attached project "932299.zip"2. Press on "Build/Build Windows" menu itemasset bundle containing shaders w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor