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Cannot open Shader Forge
Steps to reproduce : - open the Asset Store- import the Shader Forge package https://assetstore.unity.com/packages/tools/user-tools/... Read more
Errors when importing Playmaker package
Steps to reproduce : - open Asset Store- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368 and notic... Read more
[VR] Disabled positional tracking is ignored by camera's child transforms
When InputTracking.disablePositionalTracking is set, child transforms of the VR camera are still placed in the world as though posit... Read more
InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...
Reproduction Steps:1. Import attached project.2. In Build Settings, make sure "Autoconnect Profiler" is selected.3. Add "Scene" to b... Read more
Crash at RendererScene::NotifyInvisible when entering playmode
Steps to reproduce:1. Open attached project2. Load "ImportScene" scene3. Enter play mode Notes:1. Making inactive objects "PlantMana... Read more
Red line at the edge of a window when stretched
Steps to reproduce : - just open Unity and you will notice 2 small red lines at the right edge of the editor- try to import a packag... Read more
ProcessMouseInWindow causes CPU spikes up to 4ms on Standalone builds
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Build for Standalone4. Launch the build in window... Read more
Using OverrideGeometry on instantiated sprite produces different results...
Steps to reproduce:1. Open attached project2. Build and run for Windows standalone Result: instantiated sprite that OverrideGeometry... Read more
Shader in Asset Bundle has different fogMode, gpuProgramID, m_LOD betwee...
3 lines are different between two Asset Bundle builds when Library folder is deleted between builds. Steps to reproduce:1. Open User... Read more
Promo code redemptions not being detected whilst the App is running
They are using integrated the In-App Purchase module and they are testing it under Android within a game.IAP module version: 1.11.4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject