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[5.6] Editor crash when playing sample scene in 'proSreenShot Solution' ...
1. What happenedEditor crashes when taking snapshots in 'BlendLogoAndIgnore_example03' or 'RuntimeAPI_example04' sample scenes from ... Read more
[Standalone] Artifacts (interpolation) when running build on non-native ...
How to reproduce:1. Open user-supplied project2. Load scene "main"3. Build & run4. Select a non-native resolution (tested on 102... Read more
[Mac] Specific h264 Video Clip stops playing/lags after a few seconds wh...
How to reproduce:1. Open the attached "VideoPlayerBug2" project and "Repro" scene2. Enter playmode, video clip should be played Expe... Read more
[Shuriken] WaitForJobGroup causes huge FPS drop after upgrading from 5.6...
How to reproduce:1. Download attached project file2. Play the "Particles" scene Expected result: Particles system works fine without... Read more
When project has compiling error, some prefabs get broken GUI and spams ...
How to reproduce:1. Open the attached project or download "Toy Car Game" from Asset Store2. Notice that it has one compilation error... Read more
[Timeline] The current position of Animation Window linked with Timeline...
Steps to reproduce:1. Open user attached project ("TimelineLinkCurrentTime")2. Select the "New Timeline" from the Hierarchy3. Double... Read more
[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents
Steps to reproduce:1. Open the attached project2. Build to iOS3. Run on a device4. In XCode, go to Debug -> Capture GPU Frame5. O... Read more
[WebGL] IL2CPP crash: 'INFO:root:Checking JS engine ['...\node.exe','--s...
To reproduce:1. Open project2. Build scene for WebGL Expected: scene will be built without any errorsActual: IL2CPP.exe crashes, an ... Read more
[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...
To reproduce:1. Open attached project2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: scene... Read more
[Gradle] CommandInvokationFailure: Gradle build failed with with non-zer...
Steps to reproduce: 1) Download attached project 'ExportGradleFailure.zip' and open in Unity2) Make sure BuildSystem is set to Gradl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved