Search Issue Tracker
Display bug in the editor with Multiline Attribute and strings in an array.
Display bug in the editor with Multiline Attribute and strings in an array. The Element title shows the value of the string, which i... Read more
WebPlayer: FullScreen mode looks corrupted
When switching to Full screen mode, the game appears in the top left corner with the rest of the screen being black. 1. Install WebP... Read more
FullScreen switch not working on IE9 on R2D2Quest game
Go to http://www.starwars.com/play/online-games/r2d2-quest/index.html and play the game. It will open it in a pop out window and it ... Read more
WebPlayer can't swich to full screen mode on Opera, Firefox, Chrome, IE.
WebPlayer can't swich to full screen mode for game http://www.disneyxd.ca/games/motorcity-drive/ on Opera, Firefox, Chrome, IE Repro... Read more
When creating a flash build of this project, it fails with compile error
Still present in 4.0f4Reproduce only for Flash build Error:KeyCollection.as(79): col: 6 Error: Target of assignment must be a refere... Read more
Previews (mesh, material) are empty when using -force-gfx-direct on OS X.
Mesh and material previews don't show up at all on Mac. On Windows they don't show up when linear lighting is enabled. Read more
Changing the layout causes Unity to go out of fullscreen mode
- Set Unity to fullscreen (click on the double arrow button in the top right corner)- Change the layout Unity snaps out of fullscree... Read more
Cursor.SetCursor fails on Mac Standalone if the hotspot is outside the c...
Cursor.SetCursor fails on Mac Standalone if the hotspot is outside the cursor bounds. This works on windows fine (and can be useful ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing