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Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f2
Issue ID
979142
Regression
Yes
Sprites in Select window becomes damaged in play mode when using sprite atlas and Sprite Packer Mode is set to 'Always Enabled'
To reproduce:
1. Open repro project
2. Open 'Test' scene
3. In Project Settings > Editor set Sprite Packer Mode to 'Always Enabled'.
4. Select 'Test' gameObject, in Sprite Renderer open 'Select Sprite' window
5. Observe, that sprites are shown properly
6. Enter play mode
7. Select 'Test' gameObject, in Sprite Renderer open 'Select Sprite' window
8. Observe, that sprites are damaged
Reproduced: 2017.1.1p2, 2017.1.2p4, 2017.2.1p1, 2017.3.0f3, 2018.1.0b1
Not reproducible: 2017.1.0f3, 2017.1.1p1
Note:
• Until 2017.1.1p1 in play mode sprites in select window are still shown properly
• In 2017.1.1p2 we have 1 damaged sprite in play mode
• Since 2017.1.p3 all sprites in play mode are damaged
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