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Preview for a RenderTexture is broken (Mac OSX only)
Preview for a RenderTexture looks weird. To reproduce:- Create a new project- Right-click and create a new Render Texture- Observe t... Read more
Unity 4.0f6: Sceneview GUI offset in y based on rendering
Steps to reproduce : - open the project- press the two buttons in the scene view- notice that the GUI is getting misplaced visually ... Read more
Passing small c++ classes by value does not work
There's work around for this, however it is annoying: // Workaround for gcc/msvc where passing small mono structures by value does n... Read more
Unity crashes when adding directional lightning on ML with AppleIntelHD3...
To reproduce:Download https://www.yousendit.com/download/WUJZSU5HRSsxUUFYRHRVag?locale=en_US&cid=pm-03002124310600000000;301019&... Read more
Plugin crash when closing IE10 running Boccia game.
Plugin crash when closing IE10 running Boccia game. Repro Steps: 1. Install 4.0f7 and set channel to release2. Launch IE10 with http... Read more
Show attributes in Inspector for js
1 Add HideBug.js to the project.2 Select the script in the Project window.3 You will still see variables aTransform and aGameObject,... Read more
[Transparency][Substance] substance material with a transparent shader d...
Steps to reproduce:1. Load scene "Lightmap01"2. In menu Window->Lightmapping3. In a window press "Bake scene" When I bake lightma... Read more
Flash: Build error on using &= with strings
x &= (test == test2); on building for Flash gives an error "Error: Implicit coercion of a value of type Boolean to an unrelated ... Read more
Gradient problem in Shuriken Particle Systems, when migrating from 3.5.6...
With Shuriken Particle Systems, when migrating from 3.5.6 to 4.0, the alpha keys from the Gradient in the Color Over Lifetime module... Read more
Looping sounds in Flash don't loop gapless
1. Open the supplied project.2. Play in the Editor. Notice how the sound being played loops fine.3. Build targeting Flash.4. Run the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Memory leak occurs when focused on Player while using Direct3D12
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects