Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.2.0p3
Issue ID
978843
Regression
No
Scripting defines are not multiplatform as indicated by a star in the player settings
How to reproduce:
1. Open attached project
2. Check that 'Scripting Define Symbols' is set as 'myDefine' on android platform
-- The define is marked with a star ( * ), which indicates that it is a shared setting between platforms
3. Enter playmode using standalone platform -> Nothing printed in the console
4. Enter playmode using android platform -> print out in the console due to custom define
Expected behaviour: Setting 'Scripting Define Symbols' not marked with a star as 'shared setting'
Reproduced on: 5.6.5f1, 2017.1.2p4, 2017.2.1p1, 2017.3.0f32018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
Add comment