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When client connects to nonexistent server it would not be able to conne...
1. Open attached project (UseWebSockets enabled there)2. Build for Win and run3. Press "LAN Client"==>No errors in the Developmen... Read more
[Camera] Frame delay when rendering Camera into texture manually (cam.Re...
To reproduce the issue follow the steps:1. Open "1FrameDelay" scene2. Attach a script debugger to the "RenderToTexture.cs" file3. Se... Read more
"Added web socket host cannot be dynamically removed" error appears when...
1. Create a project with NetworkManager and enable "UseWebSockets"2. Run the scene3. Lan Host4. Stop Host==>"Added web socket hos... Read more
[ARM] System.Func return value is broken
System.Func return value is broken on Android devices as it return incorrect values Read more
[AW] Next frame hotkey stops at increments of 1m3sec.
use the ">" hotkey to move forward in time, frame-by-frame.Notice that the next frame hotkey stops working at frame 1m3sec and al... Read more
Link to the corresponding shader is not shown when "Undefined Queue" err...
1. Open attached Unity project.2. Open the Console window.3. Right mouse click the "Assets" folder in the Project window and select ... Read more
[CacheServer] When entering a cache server's IP address, the connection ...
Steps to reproduce: 1. Set up a cache server on your machine2. Open new Unity project3. Go to Edit/Preferences/Cache Server4. Enable... Read more
[IL2CPP] Application crashes when Unity classes gets stripped
1. Open attached project2. Turn off Assets>AssetBundles>Simulation mode3. Turn on Assets>AssetBundles>Local AssetBundles... Read more
[Visualisation] Lit clustering crashes unity in ForwardShaderRenderLoop:...
To reproduce:1. Open attached project2. Open scene 13. Let GI bake4. Switch to Lit clustering5. Move around in scene view, try to mo... Read more
[tvOS] UnityEngine.Apple.TV is missing
Just open the attached project and observe this error: Assets/ControllerManager.cs(7,19): error CS0234: The type or namespace name `... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default