Search Issue Tracker

0
votes
Fixed

When client connects to nonexistent server it would not be able to conne...

Networking

-

Nov 12, 2015

-

Version/s: 5.3.0f1

1. Open attached project (UseWebSockets enabled there)2. Build for Win and run3. Press "LAN Client"==>No errors in the Developmen... Read more

2
votes
By Design

[Camera] Frame delay when rendering Camera into texture manually (cam.Re...

Camera

-

Nov 12, 2015

-

Version/s: 5.2.1f1

To reproduce the issue follow the steps:1. Open "1FrameDelay" scene2. Attach a script debugger to the "RenderToTexture.cs" file3. Se... Read more

0
votes
Fixed

"Added web socket host cannot be dynamically removed" error appears when...

Networking

-

Nov 12, 2015

-

Version/s: 5.3.0f1

1. Create a project with NetworkManager and enable "UseWebSockets"2. Run the scene3. Lan Host4. Stop Host==>"Added web socket hos... Read more

0
votes
Postponed

[ARM] System.Func return value is broken

Mono

-

Nov 12, 2015

-

Version/s: 5.2.2p3

System.Func return value is broken on Android devices as it return incorrect values Read more

0
votes
Fixed

[AW] Next frame hotkey stops at increments of 1m3sec.

Animation Window

-

Nov 11, 2015

-

Version/s:

use the ">" hotkey to move forward in time, frame-by-frame.Notice that the next frame hotkey stops working at frame 1m3sec and al... Read more

0
votes
Fixed

Link to the corresponding shader is not shown when "Undefined Queue" err...

Shaders

-

Nov 11, 2015

-

Version/s: 5.3.0b6

1. Open attached Unity project.2. Open the Console window.3. Right mouse click the "Assets" folder in the Project window and select ... Read more

0
votes
Fixed

[CacheServer] When entering a cache server's IP address, the connection ...

Version Control

-

Nov 11, 2015

-

Version/s: 5.3.0b6

Steps to reproduce: 1. Set up a cache server on your machine2. Open new Unity project3. Go to Edit/Preferences/Cache Server4. Enable... Read more

0
votes
Postponed

[IL2CPP] Application crashes when Unity classes gets stripped

IL2CPP

-

Nov 11, 2015

-

Version/s: 5.2.2p3

1. Open attached project2. Turn off Assets>AssetBundles>Simulation mode3. Turn on Assets>AssetBundles>Local AssetBundles... Read more

0
votes
Duplicate

[Visualisation] Lit clustering crashes unity in ForwardShaderRenderLoop:...

Global Illumination

-

Nov 11, 2015

-

Version/s: 5.3.0b6

To reproduce:1. Open attached project2. Open scene 13. Let GI bake4. Switch to Lit clustering5. Move around in scene view, try to mo... Read more

0
votes
Fixed

[tvOS] UnityEngine.Apple.TV is missing

iOS

-

Nov 11, 2015

-

Version/s: 5.4.0a2

Just open the attached project and observe this error: Assets/ControllerManager.cs(7,19): error CS0234: The type or namespace name `... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.