Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
Issue ID
743873
Regression
No
[AW] Next frame hotkey stops at increments of 1m3sec.
use the ">" hotkey to move forward in time, frame-by-frame.
Notice that the next frame hotkey stops working at frame 1m3sec and all increments of this frame (ex: 2m5sec, etc.)
This was working in 5.0, but no longer working since... 5.1+
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
Add comment