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Tilemap.RefreshAllTiles does not call StartUp function when tiles have a...
How to reproduce:1. Open the attached “tilemap_issue” project2. Open the “DemoScene” (Assets > BugExample > Scene > DemoSce... Read more
"Add Binding..." option is missing when checking context menu of certain...
How to reproduce:1. Open the attached project "bindingTest"2. In the Project window open "Assets/test.uxml"3. In the UI Builder Hier... Read more
PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.
Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/] Wh... Read more
The Scene view overlay icons become black or white when updating a Scene...
How to reproduce:1. Open the ”ClearRenderTargetRepro” project2. Open the “SampleScene“3. Open the “Test.cs“ script4. Uncomment the “... Read more
“Destroy may not be called from edit mode” error appears when having the...
How to reproduce:1. Open the user’s attached project “UIElementsAndInputSystemErrors.zip“2. Enter and Exit Play Mode3. Enter Play Mo... Read more
The "run last build" should apply to the last build using the build prof...
Affected platforms: consoles The build profile should contain the final build folder (currently it's global). So the "run last build... Read more
Deleting an ARC after maximizing and minimizing the tab does not redraw ...
When maximizing the ARC window, then minimizing it again, deleting the asset does not redraw the window, which can lead to erroneous... Read more
Burst cvt_ss2si, cvtss_si32, and cvtss_si64 methods return incorrect val...
Reproduction steps:1. Open the attached project “ReproProject_Incorrect_Burst_Intrinsicss_Methods_Managed_Implementation“2. Open Tes... Read more
[URP] NullReferenceException is thrown when running a Dedicated Server b...
Reproduction steps:1. Open the attached “URP-DedicatedServer-Optimized” project2. Open the Build Settings window ( File > Build S... Read more
[Xbox] UWP Player crashes when nativePlugins.txt file is empty
Reproduction steps:1. Open the attached “Unreal Parkour Source.7z” project2. Open the Build Settings (File > Build Settings…)3. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved