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Fixed
Fixed in 2022.3.15f1, 2023.2.3f1, 2023.3.0a17, 7000.0.0a1
Votes
0
Found in
2022.3.0f1
2023.2.0a1
2023.3.0a1
7000.0.0a1
Issue ID
UUM-57029
Regression
No
PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.
Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/]
When using "PhysicsShapeGroup2D.Add()" to add a PhysicsShapeGroup2D to an existing shape group, the added shapes have invalid [vertexStartIndex|[https://docs.unity3d.com/ScriptReference/PhysicsShape2D-vertexStartIndex.html].]
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mitaywalle
Oct 08, 2024 22:52
would be there backport fix to 6000?