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Fixed

Fixed in 2022.3.15f1, 2023.2.3f1, 2023.3.0a17, 7000.0.0a1

Votes

0

Found in

2022.3.0f1

2023.2.0a1

2023.3.0a1

7000.0.0a1

Issue ID

UUM-57029

Regression

No

PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.

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Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/]

 

When using "PhysicsShapeGroup2D.Add()" to add a PhysicsShapeGroup2D to an existing shape group, the added shapes have invalid [vertexStartIndex|[https://docs.unity3d.com/ScriptReference/PhysicsShape2D-vertexStartIndex.html].]

 

 

Comments (1)

  1. mitaywalle

    Oct 08, 2024 22:52

    would be there backport fix to 6000?

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