Search Issue Tracker
Fixed
Fixed in 2022.3.15f1, 2023.2.3f1, 2023.3.0a17, 7000.0.0a1
Votes
0
Found in
2022.3.0f1
2023.2.0a1
2023.3.0a1
7000.0.0a1
Issue ID
UUM-57029
Regression
No
PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.
Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/]
When using "PhysicsShapeGroup2D.Add()" to add a PhysicsShapeGroup2D to an existing shape group, the added shapes have invalid [vertexStartIndex|[https://docs.unity3d.com/ScriptReference/PhysicsShape2D-vertexStartIndex.html].]
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
mitaywalle
Oct 08, 2024 22:52
would be there backport fix to 6000?