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Fixed in 6000.6.0a4
Fixed in 2022.3.21f1, 2023.2.13f1, 2023.3.X, 2023.3.0b8
Votes
2
Found in
2022.3.14f1
2023.2.1f1
2023.3.0a15
Issue ID
UUM-57025
Regression
Yes
The Scene view overlay icons become black or white when updating a Scene that has a GameObject with a Script Component that executes the "CommandBuffer.ClearRenderTarget" function
How to reproduce:
1. Open the ”ClearRenderTargetRepro” project
2. Open the “SampleScene“
3. Open the “Test.cs“ script
4. Uncomment the “_CommandBuffer.ClearRenderTarget(…)“ method call
3. In the Scene view switch from “SampleScene“ to “New Scene“
4. Observe the overlays in the “New Scene“
Expected result: The Scene view overlay icons are displayed in the correct textures and coloring
Actual result: The Scene view overlay icons are displayed either as white or black squares
Reproducible with: 2022.1.0a11, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15
Not reproducible with: 2021.3.32f1, 2022.1.0a10
Reproducible on: macOS 13.5.2 (Intel), Windows 10 Pro
Not reproducible on: No other environment tested
Note: The issue is only reproducible in the Scene view
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