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[.NET4.6] Crash in '_sigtramp > mono_handle_native_crash' calling Debug....
Reproduction steps:1. Open the attached project with macOS machine.2. Make sure Scripting Runtime Version is set to .NET 4.6 in Play... Read more
Manifest.json is not tracked by VCS plug-in
When using P4V as a source control, the Unity Editor integration doesn't pick up on changes made to the manifest.json file contained... Read more
Assertion failed error is thrown when loading textures without a full mi...
To reproduce: 1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip".2. Enter Play mode.3. Notice the... Read more
Component can be Moved Down in inspector, when it is already at the bott...
To reproduce:1. Create new object.2. Add cloth component to it.3. Press on a "gear" on cloth component. "Move down" can be pressed, ... Read more
Race condition in D3D12PageAllocatorBase::RequestPage
Race condition in D3D12PageAllocatorBase::RequestPage Fixed as of 2018.1.0a7 Read more
[UI] Scale in Lightmap info box is not displayed correctly
In Mesh Renderer component, information box for Scale in Lightmap parameter, namely "Object's size in lightmap has reached max atlas... Read more
[SpeedTree] Double sided GI feature is missing in tree assets
Double sided GI feature is not implemented for SpeedTree shaders, thus backface tolerance issues can be easily observed when SpeedTr... Read more
AssetModificationProcessor is not notified when an asset is duplicated
Steps to reproduce:1. Open user attached project2. Create any type of asset (a Material for instance) in the assets3. Notice the con... Read more
WWW.responseHeaders causes NullReferenceException after reading a local ...
Steps to reproduce:1.Open attached “wwwheaders.zip" Unity project2.Open “main” scene3.Enter Play mode4.Press “Load Local File” butto... Read more
[Trails] Issues when killing off or resurrecting particles with trails v...
Repro steps:1. Open Scene1 from the attached project.2. Press Play and observe the particles and their trails in the scene view3. Se... Read more
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