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0
votes
Third Party Issue

[iOS] Real-time shadows are not rendered on iOS 13 device

Package: Scriptable Render Pipeline Universal

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Feb 04, 2021

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Version/s: 2021.1.0a1, 2021.1.0b4, 2021.2.0a4

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Observe: No real-time sh... Read more

0
votes
Fixed

Particle System with Mesh Render mode causes GLSL link error on Android ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2021

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Version/s: 12.0.0

To reproduce: 1. Open attached project; 2. Build and Run the "repro" scene for Android OpenGLES3; 3. Run the scene on devices with ... Read more

10
votes
Fix In Review

Particles Shader warnings are thrown "conversion from larger type to sma...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2021

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Version/s: 12.0.0

To reproduce: 1. Open any project; 2. Navigate to Particles/Lit or Particles/Unlit shaders in URP package; 3. In the Inspector, unde... Read more

0
votes
Fixed

Transparency Sort Mode value is taken from Graphics Settings instead of ...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Project window, select New 2D Rendere... Read more

0
votes
Won't Fix

URP shaders used in UI Images are rendered incorrectly

Package: Scriptable Render Pipeline Universal

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Oct 28, 2021

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Version/s: 12.1.0

Reproduction steps: 1. Open user-submitted project 2. Open "UI shader bug" Scene 3. Enter Play Mode Expected result: Half-transpare... Read more

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in URP

Package: Scriptable Render Pipeline Universal

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May 19, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI 2. Navigate to the Lighting window 4. ... Read more

0
votes
Fixed

[URP] Increasing the amount OF real-time lights breaks GPU Instancing

Package: Scriptable Render Pipeline Universal

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Feb 11, 2021

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Version/s: 12.0.0

Repro steps: 1. Open the attached project "LightingTest.zip" 2. Build and Run on Quest 3. Attach the Frame Debugger 4. Observe 4 dra... Read more

10
votes
Fixed

[XR][URP] BeginCameraRender method is lagging behind when using URP

Package: Scriptable Render Pipeline Universal

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Feb 07, 2021

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Version/s: 10.1.0

Reproduction steps: 1. Open the user's attached project "Lag Test 2020.2 URP.zip" 2. Load the "Mirror_" scene 3. Enter Play mode 4. ... Read more

0
votes
Fix In Review

URP - Warnings about missing metadata appear after installing

Package: Scriptable Render Pipeline Universal

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Feb 12, 2021

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Version/s: 11.0

After installing the Universal render pipeline in a new 2021.1.0b7 project, I get two errors about missing metafiles. Warning: "A ... Read more

0
votes
Duplicate

[XR][Quest][Multiview][URP] Display goes black upon app launch when usin...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2021

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Version/s: 8.3.1

Repro steps: 1. Open attached project 2. Make sure Multiview is used 3. Build and Run on Quest 1/2 Actual: Upon app launch the disp... Read more

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