Search Issue Tracker
Fixed in 12.0.
Fixed in 10.9.0, 12.0.0, 12.0.1
Votes
0
Found in [Package]
12.0.0
Issue ID
1310652
Regression
No
Transparency Sort Mode value is taken from Graphics Settings instead of 2D Forward Renderer
Reproduction steps:
1. Open the user's attached project and Scenes/SampleScene scene
2. In the Project window, select New 2D Renderer Data asset
3. In the Inspector, observe that Transparency Sort Axis Y value is set to 1
4. Observe the Game view
Expected result: Transparent objects are sorted via Y-axis
Actual result: Transparent objects are not sorted
Reproducible with: 7.5.3 (2019.4.20f1), 10.3.1 (2020.2.3f1), 11.0.0 (2021.1.0b5), 12.0.0 (2021.2.0b5)
Could not test with: 2018.4.31f1 (URP is not supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open
Resolution Note (fix version 12.0.):
Fixed in: 2022.1.0a6 (URP 12.0.0)
Resolution Note (fix version 12.0.0):
Fixed in: 2021.2.0b7 (URP 12.0.0)