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Fixed in 12.0.

Fixed in 10.9.0, 12.0.0, 12.0.1



Found in [Package]


Issue ID




Transparency Sort Mode value is taken from Graphics Settings instead of 2D Forward Renderer

Package: Scriptable Render Pipeline Universal


Reproduction steps:
1. Open the user's attached project and Scenes/SampleScene scene
2. In the Project window, select New 2D Renderer Data asset
3. In the Inspector, observe that Transparency Sort Axis Y value is set to 1
4. Observe the Game view

Expected result: Transparent objects are sorted via Y-axis
Actual result: Transparent objects are not sorted

Reproducible with: 7.5.3 (2019.4.20f1), 10.3.1 (2020.2.3f1), 11.0.0 (2021.1.0b5), 12.0.0 (2021.2.0b5)
Could not test with: 2018.4.31f1 (URP is not supported)

  1. Resolution Note (fix version 12.0.):

    Fixed in: 2022.1.0a6 (URP 12.0.0)

  2. Resolution Note (fix version 12.0.0):

    Fixed in: 2021.2.0b7 (URP 12.0.0)

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