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[iOS][VR] Field of View is really small when the VR view is initialized
Steps to reproduce:1. Download and open case 940900.zip2. Build & Run to an iOS device3. Press on the Cardboard icon at bottom r... Read more
Unity can't locate P4Merge if it's installed on another drive than the OS
Steps to reproduce:1. Install P4Merge on a different drive than the OS, for example Windows on C:\ and P4Merge on D:\2. Open Unity a... Read more
[iOS][ReplayKit] Recording with ReplayKit fails on iOS 11 latest beta
Steps to reproduce: 1. Open attached project2. Build 'Test' scene for iOS3. Run on a device with latest iOS 11 beta (15A5341f)4. Cli... Read more
Objects sharing a material are not being batched when Graphics Jobs are ...
Steps to reproduce:1. Open QA attached project2. Make sure 'Graphics Jobs' are on in 'Player Settings'3. Deploy to device with Mali ... Read more
Migrating project from Mac to Windows disallow switching from Android to...
How to reproduce:1. Create new project on Mac2. Change Build Setting to Android3. Open the same project on Windows4. Try to change B... Read more
[Regression] Significant cost increase for Physics related features
Steps to reproduce:1. Open user attached project2. Open Assets/Scene.unity3. Open Window/Profiler4. Press Play5. Observe that the Ph... Read more
EditorGUILayout.PropertyField does not create GUI for array's (with Hide...
Reproduction steps:1. Download project "ArrayOnInspectorBug.zip" and open in Unity2. Select GameObject Actual: only array's name is ... Read more
Handle with localRotation is using its parent rotation value even if tra...
Reproduction steps:1. Open the attached project "HandlesRotationHandleBug.zip";2. Open the HandleBug.scene;3. Select the GameObject ... Read more
Editor crashed at MergeVisibilityAnimCurve when importing .fbx file
Steps to reproduce:1. Download test.fbx2. Import downloaded file into Unity3. Editor freezes (some times crashes)4. Force shut down ... Read more
ScreenPointToRay has a huge offset when using VR headset
Steps to reproduce:1. Open attached project "940733.zip"2. Open "Sample" scene3. Select 'Main Camera' in the Hierarchy4. Under 'Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS