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The Unity Project from the asset store called Republique crashes
The Unity Project from the asset store called Republique crashes This is a regression. The project doesn't crash in 5.6.1 or 2017.1.... Read more
'Failed creating system' errors when baking terrain with boundary height...
Steps to repro: 1. Open attached project and '2_SculptTerrain' scene;2. Open Lighting window (Window -> Lighting -> Settings);... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
[NET 4.6] Editor fails to open with "function mono_unity_register_path_r...
To Reproduce: 1. Create a new empty project.2. Set scripting backend to .NET 4.63. Observe that after you click restart the editor f... Read more
[Troubleshooter] Search in Tabs shows all 10 pages of results, not accum...
To repro:1. In Troubleshooter, search field enter "Error".Note: Observe All tab and 10 pages.2. Go to page 10.3. Go to Forums tab.No... Read more
[Troubleshooter] Search in Troubleshooter's tabs works incorrectly
Looks like problem happens if there are no serch resuls for this tab's page, tab just shows the previous result and is not updated. ... Read more
[Timeline] Dragging & dropping Audio Source to a Bindings slot does not ...
How to reproduce:1. Open "TimelineBug" project and 'Repro" scene2. Click on "New Timeline" GameObject in Hierarchy3. Try to drag &am... Read more
System.Environment.Exit causes a build to freeze
To reproduce: 1. Open the project, attached by the tester (exitFreeze.7z)2. Build and run the project for standalone3. Press Space E... Read more
[Android] Setting high texture tiling for devices with Mali-400, Mali-45...
Reproduction steps:1) Download and open user's attached project2) Build and run on an Android device-- Notice that texture is being ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size