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[Shader Compiler] Compile error with overloaded CG methods differing onl...
Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more
Skybox rendering takes long (~20ms) on Google Galaxy Nexus
How to reproduce:1. Open the attached project or create a new one2. Make sure you set Development build and enable Profiler3. Build ... Read more
Unity crashes with Fatal error "GetManagerFromContext:pointer to object....
1. Create a new Unity project2. Create empty GameObject and add a LOD Group component to it3. Remove LOD Group component Expected re... Read more
[Metal] Mesh Topology is not rendered and errors are spammed when using ...
How to reproduce:1. Open the attached users project "ComputeShaderBug" and "ComputeShaderBug" scene2. Open the "ComputeShaderBugBeha... Read more
Unity crashes in GetComponentWithScript when object is parented to the o...
To reproduce: 1. Open the project, attached by the user (FrogJam.zip)2. Open the "TestScene" scene3. Enable GameMap (Auto) game obje... Read more
Panel is drawn in the wrong position when gameobject::SetActive is calle...
To reproduce:1. Open the "TestScene" scene in the attached project2. Play the scene3. Right-click several times in different positio... Read more
[Regression] Overlapping distortions are not blended smoothly when shade...
To reproduce:1. Open the "bugreport" scene in the attached project2. Double-click "Example-Mask-Problem-FIX" Game Object from Hierar... Read more
Event.current.keyCode doesn't have the appropriate Event.current.charact...
Repro steps: 1. Open "UPM.zip" project2. "Tools" -> "Unity Shell"3. Select the "ConsoleWindow" and press the "A" key Expected res... Read more
InvalidCastException thrown when casting using UniRx and 4.6 .NET script...
Steps to reproduce:1. Open attached project2. Make sure '.NET 4.6' is selected as scripting runtime version3. Enter play mode Expect... Read more
PVRTC compression on OSX takes much more time than on Windows
To reproduce:1. Open repro project2. Play scene Expected: sprite atlases will be repacked in ~3minsActual: it takes about 10-15 mins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size