Search Issue Tracker
Applying a prefab takes too much time in Unity 5.6
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/scene_graveyard.unity scene 3. Select the scene_grave... Read more
[WebGL] Loading large Prefab from Resources folder takes a lot of time
Reproduction steps: 1. Open the attached "Load" project. 2. Build and run the "MainScene" for WebGL. 3. Click space. 4. Notice the p... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/testr.unity scene 3. Open the Profiler 4. Press "Deep... Read more
[Animation] Changing Animator.Speed during animation transition does not...
Reproduction Steps: 1. Import attached project. 2. Open "MyScene" scene. 3. Enter Play mode. Expected results: Transition to attack... Read more
[WSA] Build and Run gives the error with Visual Studio 2017
Steps to reproduce: 1. Open any project 2. Switch platform to Windows Store 3. Build and Run 4. Observe the error in the Console Ex... Read more
[WebAssembly] IPAddress.NetworkToHostOrder(long) does not work on WebGL ...
Reproduction steps: 1. Open project attached (wa_NetworkToHostOrderBug.zip). 2. Build project on WebGL with WebAssembly marked. 3. R... Read more
Changing Editor's color trough color picker causes InvalidOperationExcep...
To reproduce: 1.Download and open "897763ColorPickerBug.zip" project. 2.Go to Edit->Preferences->Colors. 3.Press on any color slot ... Read more
Crash when setting Animator's float property in Animation window
To reproduce: 1. In a new project, go to Assets -> Create -> Animator Controller 2. Create new float property in Animator window an... Read more
Editor crashes after OutOfMemoryException while adding lots of GameObjec...
Reproduction steps: 1. Open the project 2. Open the only scene 3. Select ListTest GameObject 4. Press play Expectation: play mode s... Read more
[VideoPlayer] Video crashes on Android device giving Fatal exception
How to reproduce: 1. Open the attached project 2. Build and run on Android device Result: application crashes DUT(repro): 74 LG G5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress