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[Linux Editor] Undocked panels can't be resized in some Desktop Environm...
Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more
[.NET 4.6][iOS] Crash in il2cpp::icalls::System::System::Net::Sockets::S...
Steps to reproduce:1. Download the project attached by the user2. Build "test" scene to iOS3. Build the project to an iOS device Res... Read more
GestureRecognizer.TappedEvent is deprecated and suggests using OnTappedE...
Steps to reproduce:1. Open attached project "942738.zip"2. Open "Test.cs" script Actual Result:GestureRecognizer.OnTappedEvent event... Read more
SpeedTree object is not connected to it's shadow
Reproduction steps:1. Download project "SMALL_SpeedTreeGrass.zip" and open in Unity2. Open scene "1" Expected: there should be no ga... Read more
Unity freezes at "Packaging assets - resources.assets" when building if ...
To reproduce:1. Open attached Unity project "Metroidvania.zip"2. File --> Build and Run Result: Unity freezes at "Packaging asset... Read more
Console "RenderTexture.GenerateMips failed" errors are thrown when enter...
To reproduce:1. Open the "DefaultScene" in the user-provided project2. Enter Play mode3. Observe Console window Desired outcome: Ent... Read more
[IL2CPP] When the project is built on a device, the built symbols.zip fi...
Reproduction steps:1. Open the attached project;2. Check if Scripting Backend is set to IL2CPP;3. Build the project on a device;4. C... Read more
Running a Task that derives from a class as generic results in a crash w...
Steps to reproduce:1. Download and open the attached project2. Run the provide tests Result: Unity Editor freezes and crashes. Repro... Read more
Crash when certain variables of a new CustomRenderTexture are used in sc...
Steps to reproduce:1.Open attached 'CRTexture Crash.zip' Unity project2.Open scene ’Test’3.Enter Play mode Reproduced in: 2017.3.0a4... Read more
[UWP] Build fails if there's a space at the end of "Product Name" (Playe...
How to reproduce:1. Open any project (or create a new one)2. Open Player settings3. Add a space at the end of "Product Name" field (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS