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Virtual Player Clone Fails to Connect to Unity Package Manager in Multip...
Steps to reproduce: Create a new project using the MR Tabletop Template Install the Multiplayer Play Mode package via the Package Ma... Read more
"Unsupported source texture format (7) in ComputeNextMipLevel" error is ...
Reproduction steps:1. Open the attached “IN-97974“ project2. Open the “SpriteAtlasBug.unity” Scene3. In the Project window, go to th... Read more
Prefab's name is misspelled in the MR Multiplayer Tabletop Template
Steps to reproduce: Create or open a MR Multiplayer Tabletop Template Project In the Hierarchy select Prefab "Network Manager XR Mut... Read more
The Voice Chat Package "Vivox" isn't Supported on Ubuntu
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode Observe the Console Window \\Actual results:... Read more
The Voice Chat Package "Vivox" isn't Supported on Ubuntu
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode Observe the Console Window \\Actual results:... Read more
The label that uses data binding is no longer updated at runtime when `I...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Sandbox/BindingBugRepro/ReproScene.unity” Scene3. En... Read more
AudioRandomContainer distorts when heirarchy contains rigid body and spa...
Steps to reproduce: Import the ArcDistortionWithRigidBodyWith3DSpatialBlend.unitypackage Enter play mode Use the Do Play bool trigge... Read more
HDRP Graphics "High Quality Line Rendering" is missing a documentation link
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Rendering -> High Qu... Read more
HDRP Graphics "Screen Space Global Illumination" has a link to a wrong d...
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Lighting -> Screen S... Read more
OnParticleUpdateJobScheduled is never called when using ParticleSystem.S...
Reproduction steps:1. Open the attached “IN-98512.zip” project2. Open the “ParticlesSystem” Scene (Assets > ParticleSystemTest)3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation