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Votes

0

Found in

2022.3.61f1

6000.0.45f1

6000.1.0b14

6000.2.0a8

Issue ID

UUM-102162

Regression

No

OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()

-

Reproduction steps:
1. Open the attached “IN-98512.zip” project
2. Open the “ParticlesSystem” Scene (Assets > ParticleSystemTest)
3. Enter Play mode
4. Observe the Console

Expected result: “Job - Schedule UnityEngine.Debug:Log (object)” and “Job - Execute 0x00007ffe785bf9de (Unity)” logs are constantly shown in the Console
Actual result: No logs are visible

Reproducible with: 2022.1.0a1, 2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Notes:
- Does not reproduce if FixedUpdate() in PhysicsParticleSystremJobTest.cs is commented out
- Pressing the “Start Emission” button in the Game view shows the expected logs only once every time the button is pressed

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