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Fixed
Fixed in 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 7000.0.0a26
Votes
0
Found in
2022.3.61f1
6000.0.45f1
6000.1.0b14
6000.2.0a8
7000.0.0a1
Issue ID
UUM-102162
Regression
No
OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()
Reproduction steps:
1. Open the attached “IN-98512.zip” project
2. Open the “ParticlesSystem” Scene (Assets > ParticleSystemTest)
3. Enter Play mode
4. Observe the Console
Expected result: “Job - Schedule UnityEngine.Debug:Log (object)” and “Job - Execute 0x00007ffe785bf9de (Unity)” logs are constantly shown in the Console
Actual result: No logs are visible
Reproducible with: 2022.1.0a1, 2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- Does not reproduce if FixedUpdate() in PhysicsParticleSystremJobTest.cs is commented out
- Pressing the “Start Emission” button in the Game view shows the expected logs only once every time the button is pressed
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