Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
1.4.0
1.4.1
Issue ID
MTTB-1166
Regression
No
Virtual Player Clone Fails to Connect to Unity Package Manager in Multiplayer Play Mode
Steps to reproduce:
- Create a new project using the MR Tabletop Template
- Install the Multiplayer Play Mode package via the Package Manager
- Open the Multiplayer Play Mode Window (Window > Multiplayer > Multiplayer Play Mode)
- Create a Virtual Player (e.g Player 2)
- Check the Console output of the newly launched clone instance
\\
Actual results: The following error appears in the clone’s console: "Failed to get package versions: Cannot connect to Unity Package Manager local server"
"Error retrieving package information from Package Manager: Cannot connect to Unity Package Manager local server.
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:384)"
Expected results: No errors or warnings should appear in the clone’s console. The Unity Package Manager should function correctly across all instances.
\\
Reproducible with versions: 1.4.0, 1.4.0 (6000.1.b13)
\\
Tested on (OS): Ubuntu 22
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
Multiplayer Play Mode is not supported on Ubuntu.