Search Issue Tracker
Undo.RecordObjects does not record the X or Z positions of transforms
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Physics Simulation window 4. Click "Collect Rigidbo... Read more
[Regression] Fatal error when selecting child of LOD group parent in the...
Steps to reproduce: 1. Open attached project 2. Drag "JurassicTrees/Tree_LODs_11" prefab from the project view to the scene view 3. ... Read more
[d3d12] Pipeline states and UAVs returns Errors
Steps to reproduce: 1. Open User's attached project 2. Open scene "Test" 3. Play Result: Errors appear in the Console: 1) RenderTex... Read more
The project does not build on the device and an error "Win32Exception" a...
Reproduction steps: 1. Create a new project; 2. Switch platform to Android; 3. Go to Player Settings -> Publishing Settings; 4. Crea... Read more
CPU spike when switching between animation states
Reproduction Steps: 1. Import attached project. 2. Open "MainScene". 3. Enter Play mode. 4. Press Space button to switch animation ... Read more
Standalone Player command line argument "-adapter" does not choose an al...
Steps to reproduce: 1. Create a new project 2. Build for Standalone 3. Create a shortcut to the .exe 4. Add the argument "-adapter X... Read more
Project with deleted metadata and built with -nographics does not show t...
Steps to reproduce: 1. Download attached project 2. Delete all project files besides Assets and Project Settings 3. Build it For sta... Read more
Game stops running on Mac when Cmd-Tabbed
Steps to reproduce: 1. Open attached "Temp.zip" project 2. Have a stopwatch ready 3. Press play on the editor and start the stopwatc... Read more
"Streaming of '' on this platform is not supported" if filename does not...
If filename in url passed to GetAudioClip does not have and extension or url leads to folder "Streaming of '' on this platform is no... Read more
Console won't show text if it contains "non-ASCII" characters
Empty eкror "Cannot create FMOD" is thrown when AudioType in request differs from actual file type To repro: 1. Run server.js fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0