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[Anim] Layer with no RM overrides RM on Base Layer
Layer with no RM overrides RM on Base Layer. This works as expected in 5.6 I have a Base Layer with full body Humanoid animation and... Read more
[Collision Module] The translate/rotate plane controls no longer work in...
Repro steps: 1. Open Scene1 from the attached project.2. Select the Particle System from the hierarchy3. Open the Collision Module.4... Read more
PlayerSettings.applicationIdentifier returns identifier based on the las...
Reproduction steps:1. Open the attached project.2. Go to Edit > Build Settings > Player settings.3. Notice, that the Bundle id... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding an existing s...
To reproduce:1. Open attached Unity project "reproducingError2.zip"2. Open "scene" scene3. Click on GameObject in the Hierarchy4. Cl... Read more
Last frame of an unloaded scene is shown instead of newly loaded scene w...
Steps to reproduce:1. Download and open the latest attached project(OC Link)2. Uncomment line 76 in the UIDashBoardController.cs and... Read more
It is possible to open multiple EditorUtility.SaveFilePanelInProject dia...
To reproduce: 1. Open the project, attached by the user (case_928424-New_Unity_Project.zip)2. Open the "scene" scene3. Select Main C... Read more
Audio Mixer errors after removing build target from script and deleting...
To reproduce:1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju )2. Open CrossPlatformInitialize.cs script and ... Read more
Reflection Probe Preview is not rendered in scene view
Reflection probe preview is not rendered in scene view when clicked on in hierarchy, Steps for reproduction:1) Download the project ... Read more
[Layout] Created Empty GameObjects appears at random transform position ...
How to reproduce:1. Create new project2. Right click on Hierarchy Window3. Create Object (empty object, cube, plane...) Expected res... Read more
Test Runner's parameterized tests does not assert error on failure when ...
Steps to reproduce:1. Open the attached project2. Open Test Runner3. Press Run All in Edit Mode4. Observe the child remains gray, bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size