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[Shaders] Cutout shader is not correctly respecting the depth buffer and...
Reproduction steps:1. Open the attached project 'iOSCutoutIssues.zip (9.5 MB)'.2. Play the 'Example01' scene.- Notice the artifacts ... Read more
[macOS][High Sierra] Unity 5.4 can not load/unload Assets - work complet...
Unity 5.4 is completely not working on macOS 10.13 High Sierra. Engine fails to load Assets thus it's impossible to open an existing... Read more
Preview of the other material color is changed to the color of the mater...
To reproduce:1. Open the attached project;2. Create a new material;3. In the Inspector Window, notice the color of the new material;... Read more
Unity crashes if user unchecks "Include in Build" in Sprite Atlas with p...
Unity crashes if user unchecks "Include in Build" in Sprite Atlas with tiled sprite renderer 1. Open attached project2. Select the a... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce:1. Open attached project2. Build it for iOS and make sure that "main" scene is selected in build settings3. Run built p... Read more
[UWP][5.5] Build & Run doesn't run the player after it was built with VS...
Steps to reproduce: 1. Create a new project2. Switch platform to UWP 103. Make sure UWP SDK is 10.0.15063 or newer4. Build & Run... Read more
Bundle Identifier error message contains outdated terminology
Reproduction steps:1) Create a new project2) Switch to Android platform in Build Settings3) Make sure that package name is set to de... Read more
Launcher has no 'Work Offline' button if Ethernet adapter is disabled
To reproduce:1. Plug out LAN cable, turn off wifi2. Open Unity launcher3. Disable Ethernet adapter in network settings4. Open Unity ... Read more
[macOS][High Sierra] Operating System freezes when changing Cache Server...
Whole OS freezes when changing Cache Server Mode between Local and Remote multiple times. Steps:1. Create a New Project2. Unity >... Read more
c# Covariant makes Unity "Stop Working" and "Bug Reporting Tool" didn't ...
How to reproduce:1. Download attached project files an open "1" Scene2. Enter Play mode (Notice Console log) Actual result: Program ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled