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Crash on AnimatorStateMachine::RemoveTransitionsWithDeletingObject when ...
Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and open the “Assets/Invector@MeleeCombat_Upper... Read more
ManagedReference fields with a custom PropertyDrawer aren't refreshed pr...
How to reproduce:1. Open the attached “BugDrawerTests.zip” project2. In the Project window, select “TestObject”3. In the Inspector w... Read more
Scene is marked as dirty when opening the Project
How to reproduce1. Open the attached Project and load the Scene "Stuff/SampleScene"2. Observe the Hierarchy Window Expected result: ... Read more
[WebGPU] A "TypeError" error is thrown when playing a video with the Vid...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
Render Scale affects UI and Lens flares
Steps to reproduce: 1. Open attached repro project 2. Load the Scene 3. Look at the game view Actual results: !image-2024-03-13-14-1... Read more
[URP][RG][NRP][Metal] Console warnings are generated when using RenderGr...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Hover over the black sphere4. Observe the console win... Read more
Unrelated Objects/Metadata are assigned to samples past the last one wit...
Reproduction steps:1. Open the "IN-70846.zip" project2. Open "Assets/Scenes/Terminal/TerminalScene"3. Enter Play mode4. Open the Pro... Read more
Editor crashes when Burst 1.8.13 is installed
Original slack thread: https://unity.slack.com/archives/CBZ9KFENR/p1710339614352379 Steps to reproduce: 1. Open a new project 2. Ins... Read more
[WebGL] Video stutters when played on iOS
How to reproduce:1. Open the attached Project "video-player-bug-0"2. Build and Run the scene "Menu" to WebGL3. Access the build on a... Read more
Crash on Undo_CUSTOM_AddComponent when selecting a Prefab in the Project...
Reproduction steps:1. Open the attached “repro-project“2. Select “Ignore“ in the “Enter Safe Mode?“ pop-up3. In the Project window n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open