Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3
Issue ID
965068
Regression
Yes
[anim] Center of mass gizmo is on the floor
Mass Center gizmo is on the floor, when it should be close to the hips position.
see attached images.
repro:
- import attached motion file or any fbx humanoid motion file
- select "Jog" motion
- open animation previewer > Animation tab
- look at the center of mass gizmo in the animation previewer...
bug: gizmo is on the floor plane.
expected: gizmo should be close to the hips position.
This bug is only present in Version 2017.3
not repro in 2017.2 & 2018.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment