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The remaining distance of the Nav Mesh Agent is equal to Infinity even t...
To reproduce: 1. Open the project, attached by the user (NAVMESHAGENT REMAINING DISTANCE.zip)2. Open the "scene 1 Source( 27, 0, -15... Read more
Build Settings window gets corrupted when expanding dll's 'Unity Editor'...
Steps to reproduce (or watch attached video): 1. Open attached project "956891.zip"2. Select "Plugins/ClearScript Import Settings" i... Read more
Facebook Platform support throws BadImageFormatException error and preve...
Steps to reproduce:1. New project2. Switch platform to Facebook3. Switch SDK to 7.10.14. Choose WebGL5. Build and Run6. Build and ru... Read more
[Regression] Editor is not responding for a while when adding Cloth comp...
1. Open the attached "ReproProject"2. Click on "mesk200k1:defaukt1" GameObject in Hierarchy3. Add a Cloth component to it in Hierarc... Read more
Tab key highlights the input field but doesn't focus it
To reproduce:1. Create an empty project2. Select a game object in the hierarchy (for example main camera)3. In the inspector tab sel... Read more
Changing transition name and pressing "Enter" does not instantly change it
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Level_Apartments" scene3. Select "Looter" in the Hierarchy window4. O... Read more
ShaderReplacement in SinglePass VR ignores additional passes
Steps to reproduce:1. Download and open the attached project2. Enter the Playmode3. Open the frame debugger4. Observe draw calls Exp... Read more
Crash when clicking Baked Lightmap dropdown arrow in Mesh Renderer
Steps to reproduce: 1. In a new project, create a cube2. Set the new cube as static3. In the Mesh Renderer, in Lightmap Settings sec... Read more
Particles do not appear in Game view if spawn position is not in camera ...
Reproduction steps:1. Download project "Test.zip" and open in Unity2. Open scene "BrokenParticlesBounds"3. Enter Play mode Expected:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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