Search Issue Tracker
Duplicate
Votes
2
Found in
5.4.0b21
Issue ID
804692
Regression
Yes
Editor Crash with 'Deferred/Legacy Deferred' Rendering and SpriteRenderer with a Lit Shader
Reproduction steps:
1. Open the attached project
2. Open the available scene
3. Change the Rendering Path in 'Main Camera' to 'Deferred' or 'Legacy Deferred'
4. Play scene
Result: Editor crashes
Reproduced with: 5.5.0a1, 5.4.0b21
Not reproducible: 5.4.0b20, 5.3.5p3
Tested on: Windows 10
Regression since: 5.4.0b21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
This is a duplicate of issue #807761